A LITTLE LOGIC. A LOVELY CLICK.
Pips.
Small tiles.
Beautiful little plans.
Place the pips. Turn the notches. Watch one marble prove you right.
Play PipsNo timer. All the time to think.

THINK IT THROUGH. THEN LET IT ROLL.
The joy of
exactly right.
A pip tile is a tiny instruction: its pips say how far, its notch says which way. The marble only activates a piece when it stops there.
Place every tile, use each one along the way, and stop exactly at the flag. That’s your beautiful little machine.
- Tap a tile, then a socket. Rotate, then Roll.
- Keyboard: arrows + Enter to place; R to rotate.
- Pause and Step to follow a roll. Edit to try again.
- Unlimited undo. Free hints. No hurry.

A THOUGHT BECOMES A THREAD
Keep that
“aha.”
Every solved route becomes an embroidered patch. Your campaign grows from gentle first steps to intricate machines, with new mechanisms that change how you see the board.
Familiar little pieces find surprising new ways to work together.
Pip tiles
Pips say how far; the notch says which way.
Arrows
Fixed arrows send a passing marble a new way.
Spirals
Step on one, come out of its twin somewhere else.
Suns
Stop on a sun and it turns the tiles around it.

THE TABLE IS ALWAYS HERE
Make a little
room for wonder.
Follow the Campaign, revisit a favourite, settle into the Daily, or find your rhythm in Endless practice. From basic to hard, there’s room to think at your own pace.
Play PipsYour patches and unfinished arrangements stay in this browser when storage is available.